Open Access

表1

基于光线投射的可见面判别算法流程

输入:人脸网格模型Fj
输出:剔除不可见面后的人脸网格模型Fj
for  遍历顶点1→VerNum;
    获取顶点的坐标Ot,以图像平面法向量方向做线;
      for遍历网格面片1→FaceNum
        根据当前坐标按(3)式求解对应顶点
        while t≥0, b1≥0, b2≥0;
        若b1+b2≤1
        则判定射线与当前三角面片相交;
        end while
      更新Ot
      end for
    更新VerNum;
end for
返回Fj并剔除不可见面片

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