Open Access
表1
基于光线投射的可见面判别算法流程
输入:人脸网格模型Fj |
输出:剔除不可见面后的人脸网格模型Fj′ |
for 遍历顶点1→VerNum; |
获取顶点的坐标Ot,以图像平面法向量方向做线; |
for遍历网格面片1→FaceNum |
根据当前坐标按(3)式求解对应顶点 |
while t≥0, b1≥0, b2≥0; |
若b1+b2≤1 |
则判定射线与当前三角面片相交; |
end while |
更新Ot |
end for |
更新VerNum; |
end for |
返回Fj并剔除不可见面片 |
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